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The collaboration is unusual in that Qualcomm has often been the preferred ARM chip manufacturer for other VR headsets. However, current MediaTek SoCs have proven to be capable chips. Given that the Chinese OEM normally produces its processors for price-conscious handsets, Sony probably chose MediaTek due to cost considerations. [caption id="attachment_61763" align="aligncenter" width="1200"] Image credit: ign[/caption] The PS VR2 has two 2000x2040 monitors (one in each eye), each with a refresh rate of up to 120 Hz. Between the headset and the controllers, there are additionally multiple cameras and sensors for positional tracking. Because of this, the MediaTek silicon must be strong to control these trackers and drive the high-resolution displays, which is no easy task.(1/5) My latest supply chain check suggests that the assembler and several component providers of PS VR2 will start mass production with about 1.5M units shipments in 2H22. Sony may launch it in 1Q23, depending on the development schedule of PS VR2 game titles. pic.twitter.com/NIqFgg4Kjl
— 郭明錤 (Ming-Chi Kuo) (@mingchikuo) May 30, 2022
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