Home » News » Source of in-game micro-stutters for new gaming portable surfaces in GPD Win 4

Source of in-game micro-stutters for new gaming portable surfaces in GPD Win 4

(Image Credit Google)
Photo Credit: Indiegogo The Win 4 may not have native landscape displays, according to the appearance of GPD's equipment. As opposed to this, the business uses IC conversion, which results in micro-stuttering when playing 2D and 3D games. According to reports, GPD is aggressively trying to find a solution. GPD has clarified any potential frame rate micro-stuttering problems we may have run upon when evaluating the Win 4 last month. Using The Witcher 3 as our test subject, we discovered the following results: Performance will first peak at around 80 frames per second before dwindling progressively to 65 frames per second with frequent variations. Although the gradual performance decline is not unusual, the fluctuations are odd and cause sporadic micro-stuttering while playing. To be sure, we tried it again, but the outcomes did not change. Such behavior is frequently brought on by background jobs or applications that are not using the CPU as efficiently as they should be. GPD Win 4 handheld gaming PC features a 6 inch sliding display, Ryzen 7  6800U and up to 32GB RAM - Liliputing Photo Credit: Liliputing The Ryzen 7 6800U and GPD's optimization of it, it would seem, have nothing to do with the micro-stuttering we noticed. Since then, other people have also seen this micro-stuttering, which has been extensively discussed on Reddit and in the GPD Discord. In contrast to our earlier theory, GPD has recently said that this is brought on by "the vertical to horizontal screen IC conversion." For reference, the majority of gaming handhelds have portrait displays, which might be problematic for playing older Windows games. For more information, please visit The Phawx's explanation. Also Read: ASUS ROG Ally: Competitively priced Steam Deck gaming handhelds powered by AMD Zen 4 and RDNA 3 are coming shortly Even though it appears to function as such, it appears that the corporation has not told the public the full truth about the Win 4's "native landscape screen." It appears that fixing custom frame rates just below 60 Hz solves the problem, although thus far, results have been inconsistent. In any case, according to The Phawx, "GPD is aware" of the problem and "working on a fix." However, it is still unclear if this will be a hardware or software patch, and it is also uncertain when GPD will be able to deliver it.

By Prelo Con

Following my passion by reviewing latest tech. Just love it.

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