\When Roblox was starting to rebuild its infrastructure in 2020, it was rebuilding everything. The company was experiencing downtime due to insufficient resources and needed a cloud-native system to handle its growing user base. As well as the nuts and bolts of their system rebuild, Roblox also had some suggestions for their developer users. Furthermore, the gaming platform examined its developer toolset and how it might prepare to move away from the venerable web browser.
Roblox Goals To Provide A New Platform –The Roblox platform aims to make game development more accessible to everyone, regardless of their level of technical skill. So no matter your skill level or motivation, the idea is to provide a platform where people can build games, no matter where they live.
Although Roblox believes the platform can be used for more, the company is developing a new approach to accommodate the needed flexibility while maintaining ease of use. In addition to games, Roblox is looking to expand into virtual concerts, commerce, and more creative experiences by hiding the underlying complexity from less experienced developers. Additionally, the world’s Meta’s social metaverse platform Horizon Worlds Creator Can Sell Virtual Items Too for Quest VR headsets that will soon be available on smartphones.
There are many buzzes these days about “Web3” and “Metaverse,” especially when talking about social gaming platforms with monetization engines, and it is determined to avoid the jargon. As a result, the company wants to build a platform that can integrate content seamlessly across any device type, be it a phone, headset, or desktop.
A look at Roblox CTO Dan Sturman’s work on this project, the challenges of building a technology stack for the masses, and the company’s attempt to enter the virtual currency market.