Home » News » Tim Sweeney Wants to Change People's Take on Dystopian Sci-Fi Representation in Epic Games Metaverse

Tim Sweeney Wants to Change People's Take on Dystopian Sci-Fi Representation in Epic Games Metaverse

(Image Credit Google)
The CEO of Epic Games, Tim Sweeney, has revealed how the company's rumored creation of its own metaverse experience will shortly manifest. In contrast to creating a chaotic virtual environment, the tech CEO wants to create one that will let people have a "real-time 3D social experience." Sci-fi depictions of the metaverse usually take place in a dystopian society where anarchy and ruin already rule the actual world and the ungoverned virtual one. Tim Sweeney, the CEO of the firm, recently discussed the company's ambitions for expanding the metaverse at the "Year in Review | Inside Unreal" live stream on Twitch. Sweeney focused on how the business will portray Epic's interpretation of the metaverse to everyone, emphasising a "positive" atmosphere for everybody. [caption id="" align="aligncenter" width="1200"]Epic games Image credits- VentureBeat[/caption] According to Sweeney's comments, the business wants to deliver a metaverse similar to those depicted in science fiction. But they won't create it in the same dismal style asemphasizing popular by the media. The creation of Epic Games' metaverse, which initially spurred initial speculations and acts in late 2020, was not well-documented. Check out the Alpha of Habbo X, a brand-new game that is fully Web 3.0 integrated. Report claims that Epic Games' approach will be centered around a setting that ushers in a future where users of various ages can interact on the online platform. Instead of witnessing the destruction, mayhem, and disorder that may be reflected in a sci-fi dystopia, users should be able to explore the virtual world securely and in a way that people would find enjoyable. [caption id="" align="aligncenter" width="1200"]Epic games Image credits- Foundation Of Economic Education[/caption] The "Metaverse," the actual entrance to the virtual world, is still in the early stages of development, but many businesses are already considering how they may provide individuals with early access to their alternative realities. One of the most important is Meta, which centers on Mark Zuckerberg's effort to deliver one; Epic Games is the other major tech business doing this. The immense hype around the metaverse in 2021, particularly when people initially realized that enormous efforts were being made in that direction, appeared to have subsided due to enormous setbacks and difficulties.

By Raulf Hernes

If you ask me raulf means ALL ABOUT TECH!!

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